👋 Hi! I’m Suvrangshu

🎮 Working as a Teaching Assistant at Chalmers tekniska högskola

🎲 I love to fiddle around with shaders & automation tools development

🎯 Currently working on my physical wellbeing 💪 & forming daily habits 📋

👨‍💻 Job Experience

  • Senior Game Developer at Big Bang Studio Ltd, Dec 2023 - Sept 2024
    • Successfully shipped four hybrid casual games (two of them passed soft launch), achieving an average D1 retention rate of over 35%, CPI <$1 on average and an average playtime exceeding 2500 seconds
    • Led a team of 3 developers, reducing prototype delivery timelines by 20% by Agile workflow and sprint management
    • Developed playable ads with 15% higher CTR than industry benchmarks, boosting ROI by 30%
    • Mentoring junior developers and creating a collaborative and innovative team environment
  • Game Developer at Kolpoverse Studios, Dec 2022 - Nov 2023
    • Built a Unity template, cutting repetitive tasks by 50%, saving 30+ hrs/month and accelerating prototyping by 40%
    • Executed R&D tasks using spatial partitioning in mesh deformation, A* pathfinding in AI system and ml-agents to use Machine Learning models in games
    • Produced visually pleasing effects per requirement using Shader Graph, compute shading to enhance gameplay aesthetic
  • Junior Game Programmer at Alpha Potato LLC, Jan 2020 - Nov 2022
    • Contributed as a Gameplay Programmer for two top chart hits (Prank Master 3D, Pawn Shop Master) including level design and economy design
    • Collaborated closely with project management on level design, game conceptualization, and playtesting, ensuring an engaging and feel-good game experience
    • Rapidly prototyped 25+ hypercasual concepts, two adopting into soft launch, achieving 750k+ total downloads